Hitori


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Hitori is a logic puzzle with simple rules and challenging solutions.

The rules of Hitori are simple:
You have to shade some of the cells of the grid according to the rules:
- No number should appear unshaded more than once in a row or a column.
- 2 black cells cannot be adjacent horizontally or vertically.
- All non-shaded cells should be connected in a single group by vertical or horizontal motion.

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Hitori


5x5 Easy Hitori | 5x5 Normal Hitori | 5x5 Hard Hitori | 10x10 Easy Hitori | 10x10 Normal Hitori | 10x10 Hard Hitori | 15x15 Easy Hitori | 15x15 Normal Hitori | 15x15 Hard Hitori | 20x20 Easy Hitori | 20x20 Normal Hitori | 20x20 Hard Hitori

New Puzzle
This Month
1. PuzzleMaestro
102
01:24.93
2. Lore1 01:49.67
3. spen sp2
68
01:57.30
4. stemvork 02:28.92
5. crema
276
02:32.51
6. tuberculosis
110
02:42.44
7. tworivers
45
03:21.14
8. lv1208
7
04:10.90
9. 67676
19
04:13.03
10. css861 04:14.09
11. pythagora 04:38.39
12. HiteshTarabh01 05:42.18
13. Tintin
38
08:02.74
14. SergioR
26
08:39.69
15. Sophiewangwang 11:30.78
16. jenni14641
24
12:09.20
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
This Week
1. spen sp2
68
01:57.30
2. crema
276
02:32.51
3. lv1208
7
04:10.90
4. 67676
19
04:13.03
5. css861 04:21.49
6. HiteshTarabh01 05:42.18
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. spen sp2
68
02:05.42
2.--- empty -----:--
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
323
00:52.76
2. nabi
92
00:53.02
3. Douglas Shamlin Jr.
723
00:56.25
4. Make
288
00:59.67
5. BingBongBob
108
01:04.66
6. qqwref
266
01:06.02
7. SilverHawk
216
01:06.31
8. vx14
184
01:09.65
9. daanbe
240
01:10.21
10. vowels
216
01:10.50
AO5
1. numbrr
323
00:54.62
2. nabi
92
00:55.43
3. Douglas Shamlin Jr.
723
00:58.42
4. Make
288
01:01.97
5. BingBongBob
108
01:05.47
6. qqwref
266
01:06.02
7. SilverHawk
216
01:08.43
8. vx14
184
01:09.65
9. daanbe
240
01:12.46
10. vowels
216
01:13.67
AO12
1. nabi
92
00:57.30
2. numbrr
323
00:57.34
3. Douglas Shamlin Jr.
723
01:05.26
4. Make
288
01:06.53
5. qqwref
266
01:12.64
6. daanbe
240
01:14.50
7. vx14
184
01:14.92
8. SilverHawk
216
01:17.31
9. boru
133
01:21.50
10. IzAlexandre2
114
01:23.00
Robots / programmatic solversinfo  
1.dbut2
45
00:00.003
2.tlstyer
153
00:00.007
3.jllachan00:00.495

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
You need to be logged in to track your averages

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