Hitori


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Hitori is a logic puzzle with simple rules and challenging solutions.

The rules of Hitori are simple:
You have to shade some of the cells of the grid according to the rules:
- No number should appear unshaded more than once in a row or a column.
- 2 black cells cannot be adjacent horizontally or vertically.
- All non-shaded cells should be connected in a single group by vertical or horizontal motion.

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Hitori


5x5 Easy Hitori | 5x5 Normal Hitori | 5x5 Hard Hitori | 10x10 Easy Hitori | 10x10 Normal Hitori | 10x10 Hard Hitori | 15x15 Easy Hitori | 15x15 Normal Hitori | 15x15 Hard Hitori | 20x20 Easy Hitori | 20x20 Normal Hitori | 20x20 Hard Hitori

This Month
1. thall
53
00:27.86
2. Dorice
256
00:34.84
3. llmt9
87
00:38.58
4. Oryn
163
00:53.61
5. Taco1717
40
00:58.13
6. JZE
87
01:00.93
7. tworivers
39
01:13.28
8. HackMan
117
01:17.85
9. Lua
138
01:27.39
10. olwd
49
01:29.12
11. Lokiskind
1
01:52.40
12. arod97
46
01:52.85
13. nulka 01:58.81
14. RTBStL 02:12.34
15. MushroomsCavern
21
02:25.56
16. Burrito12345 02:26.79
17. FunAcroFly
112
02:46.89
18. wam3988 03:07.51
19. widthofacircle
39
03:15.22
20. pokosuk
38
04:27.71
This Week
1. thall
53
00:33.83
2. llmt9
87
00:44.41
3. Oryn
163
00:53.61
4. HackMan
117
01:17.85
5. MushroomsCavern
21
02:25.56
6. RTBStL 02:32.70
7. FunAcroFly
112
02:57.68
8. 나인석
5
04:50.74
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. HackMan
117
01:36.65
2. RTBStL 02:32.70
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. Douglas Shamlin Jr.
715
00:14.28
2. nabi
92
00:15.73
3. numbrr
303
00:19.18
4. BingBongBob
108
00:19.82
5. vowels
216
00:21.83
6. Joshua Zhang [Studen...
8
00:22.57
7. Make
276
00:23.69
8. jai22933
23
00:24.54
9. qqwref
262
00:25.55
10. vx14
168
00:27.92
AO5
1. Douglas Shamlin Jr.
715
00:14.96
2. nabi
92
00:16.49
3. BingBongBob
108
00:19.98
4. numbrr
303
00:20.25
5. vowels
216
00:22.17
6. Joshua Zhang [Studen...
8
00:23.06
7. Make
276
00:24.78
8. jai22933
23
00:25.09
9. qqwref
262
00:26.34
10. vx14
168
00:28.01
AO12
1. Douglas Shamlin Jr.
715
00:16.47
2. nabi
92
00:19.36
3. BingBongBob
108
00:21.05
4. numbrr
303
00:22.20
5. vowels
216
00:24.20
6. Make
276
00:25.53
7. jai22933
23
00:26.96
8. qqwref
262
00:27.68
9. Joshua Zhang [Studen...
8
00:28.84
10. vx14
168
00:29.77
Robots / programmatic solversinfo  
1.tlstyer
136
00:00.007
2.jllachan00:00.483
3.BertinSylux98
34
00:00.835

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-12-09 18:38:49

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